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NAN WANG
Game Projects & Demos
Girls' Frontline II: ExiliumA strategy RPG game Work as a Technical Artist • Collaborat closely with game artists, designers, and engineers, developing rendering pipelines, tools, demos, etc. • Streamlin art production workflows through tools and pipelines in Maya, 3ds Max, and Houdini, utilizing C#, Python, MEL, MaxScript, and C++ • Create and maintain comprehensive pipeline documentation, ensuring a seamless workflow throughout the project lifecycle • Mentor and guide new TAs, fostering their growth and co | Fantasy Blade (2019-2021)A multi-dimensional air combat acting game • Developed game demos to evaluate and showcase functions, assisting in decision-making processes • Developed and implemented shaders and VFX in Unity • Collaborated closely with 3D artists by creating efficient and user-friendly C# scripts in Unity, streamlining their workflows | Conveyors Rush (Personal Game Demo)Game demo in Unity Conveyor Rush is a platformer game. Players navigate a scrolling conveyor, dodging and jumping over obstacles to score. Each encounter with different obstacles introduces unique effects that can alter the conveyor's speed, direction, gravity, and more. |
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Personal Game DemoGame prototype in Unity Platformer puzzle adventure game |
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