NAN WANG
Interactive Projects
A Speculative Space
A Speculative Space is a 3D virtual reality game that offers an immersive experience in a mysterious Chinese government facility, Zhongnanhai, often regarded as the "heart of the country". Zhongnanhai is highly secretive and guarded, housing top leadership and playing a central role in political decisions, yet it remains largely inaccessible to the public. The facility in the game is primarily reconstructed based on online rumors, hearsay, and a few leaked images, blending fact and fiction to create an atmosphere of intrigue and speculation.



The game’s background is set in a future world where human civilization has experienced a rupture—what one may call a civilizational discontinuity. In this future time, people attempt to reconstruct what they believe were the government institutions of the ancient 21st century. But due to the broken archive of history, the knowledge available to them is fragmented. During their digital archaeology, much of the information they recover is incomplete, possibly even false, or originated from folk political rumors once shared online. Based on such shadowy traces, the citizens of this future era use virtual technology to simulate these old structures, and it is through this speculative reconstruction that the game world is built.
The game challenges players to question what lies behind the walls of power and secrecy, offering a unique opportunity to imagine the inner workings of one of the most closely guarded facilities in the country. By engaging with the game’s speculative world, players may feel a sense of power and authority as they reflect on the issues surrounding political systems and transparency.
Text-Image Translator (2016)
Text-Image Translator is an interactive program that translated texts in various languages into images. It generates images (still images or GIFs) by using information from the internet, accessed through Google Search Services. Users can input text, have it translated into different languages, and generate corresponding images.

Language and cultural barriers still exist even in such a globalized world. Languages, as the most effective way of exchanging memory and thoughts, made them shareable and not shareable at the same time. One concept can arouse distinguish feelings in different languages. We may never be able to fully understand what a word really means to another culture, despite the existence of thousands of kinds of dictionaries or Google or Wikipedia. “Text-Image Translator” is an attempt to step over the barriers or gaps in languages and cultures. It creates the possibility to observe and understand the connections and differences through abstract images.
Collecting information from the Internet through Google Search, “Translator” is also a reflection of the relationship between Internet culture and human cognition. In such a networked era, we are not only shaping the information but are also shaped by it. The results that “Translator” gives are always changing as time goes by. The archives of images that are generated by the translator can be considered as the records that show the changes in Internet culture and cognition.
![]() Själ (Soul in Tajik).jpg | ![]() ಸೋಲ್ (Soul in Kannada).jpg |
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![]() 靈魂(Soul in Chinese(Traditional)).jpg | ![]() Ruh (Soul in Turkish).jpg |
![]() Soul.jpg | ![]() ආත්මයක් (Soul in Sinhalese).jpg |
![]() Dvēsele (Soul in Latvian).jpg | ![]() Future.jpg |
![]() Accurate.jpg | ![]() حرية (Freedom In Arabic).jpg |
![]() Saoirse (Freedom In Irish).jpg | ![]() Tokoloho (Freedom In Sesotho).jpg |
![]() Xorriyad (Freedom In Somali).jpg | ![]() Mourn.gif |
Images generated by the translator
![]() Girls' Frontline II: ExiliumA strategy RPG game Work as a Technical Artist • Collaborat closely with game artists, designers, and engineers, developing rendering pipelines, tools, demos, etc. • Streamlin art production workflows through tools and pipelines in Maya, 3ds Max, and Houdini, utilizing C#, Python, MEL, MaxScript, and C++ • Create and maintain comprehensive pipeline documentation, ensuring a seamless workflow throughout the project lifecycle • Mentor and guide new TAs, fostering their growth and co | ![]() Fantasy Blade (2019-2021)A multi-dimensional air combat acting game • Developed game demos to evaluate and showcase functions, assisting in decision-making processes • Developed and implemented shaders and VFX in Unity • Collaborated closely with 3D artists by creating efficient and user-friendly C# scripts in Unity, streamlining their workflows | ![]() Conveyors Rush (Personal Game Demo)Game demo in Unity Conveyor Rush is a platformer game. Players navigate a scrolling conveyor, dodging and jumping over obstacles to score. Each encounter with different obstacles introduces unique effects that can alter the conveyor's speed, direction, gravity, and more. |
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![]() Personal Game DemoGame prototype in Unity Platformer puzzle adventure game |

















