NAN WANG
Game Projects & Demos
A Speculative Space
A Speculative Space is a 3D virtual reality game that offers an immersive experience in a mysterious Chinese government facility, Zhongnanhai, often regarded as the "heart of the country". Zhongnanhai is highly secretive and guarded, housing top leadership and playing a central role in political decisions, yet it remains largely inaccessible to the public. The facility in the game is primarily reconstructed based on online rumors, hearsay, and a few leaked images, blending fact and fiction to create an atmosphere of intrigue and speculation.



The game’s background is set in a future world where human civilization has experienced a rupture—what one may call a civilizational discontinuity. In this future time, people attempt to reconstruct what they believe were the government institutions of the ancient 21st century. But due to the broken archive of history, the knowledge available to them is fragmented. During their digital archaeology, much of the information they recover is incomplete, possibly even false, or originated from folk political rumors once shared online. Based on such shadowy traces, the citizens of this future era use virtual technology to simulate these old structures, and it is through this speculative reconstruction that the game world is built.
The game challenges players to question what lies behind the walls of power and secrecy, offering a unique opportunity to imagine the inner workings of one of the most closely guarded facilities in the country. By engaging with the game’s speculative world, players may feel a sense of power and authority as they reflect on the issues surrounding political systems and transparency.
![]() Girls' Frontline II: ExiliumA strategy RPG game Work as a Technical Artist • Collaborat closely with game artists, designers, and engineers, developing rendering pipelines, tools, demos, etc. • Streamlin art production workflows through tools and pipelines in Maya, 3ds Max, and Houdini, utilizing C#, Python, MEL, MaxScript, and C++ • Create and maintain comprehensive pipeline documentation, ensuring a seamless workflow throughout the project lifecycle • Mentor and guide new TAs, fostering their growth and co | ![]() Fantasy Blade (2019-2021)A multi-dimensional air combat acting game • Developed game demos to evaluate and showcase functions, assisting in decision-making processes • Developed and implemented shaders and VFX in Unity • Collaborated closely with 3D artists by creating efficient and user-friendly C# scripts in Unity, streamlining their workflows | ![]() Conveyors Rush (Personal Game Demo)Game demo in Unity Conveyor Rush is a platformer game. Players navigate a scrolling conveyor, dodging and jumping over obstacles to score. Each encounter with different obstacles introduces unique effects that can alter the conveyor's speed, direction, gravity, and more. |
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![]() Personal Game DemoGame prototype in Unity Platformer puzzle adventure game |