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Game Projects & Demos

Girls' Frontline II: Exilium

Girls' Frontline II: Exilium

A strategy RPG game Work as a Technical Artist • Collaborat closely with game artists, designers, and engineers, developing rendering pipelines, tools, demos, etc. • Streamlin art production workflows through tools and pipelines in Maya, 3ds Max, and Houdini, utilizing C#, Python, MEL, MaxScript, and C++ • Create and maintain comprehensive pipeline documentation, ensuring a seamless workflow throughout the project lifecycle • Mentor and guide new TAs, fostering their growth and co

Fantasy Blade (2019-2021)

Fantasy Blade (2019-2021)

A multi-dimensional air combat acting game • Developed game demos to evaluate and showcase functions, assisting in decision-making processes • Developed and implemented shaders and VFX in Unity • Collaborated closely with 3D artists by creating efficient and user-friendly C# scripts in Unity, streamlining their workflows

Conveyors Rush (Personal Game Demo)

Conveyors Rush (Personal Game Demo)

Game demo in Unity Conveyor Rush is a platformer game. Players navigate a scrolling conveyor, dodging and jumping over obstacles to score. Each encounter with different obstacles introduces unique effects that can alter the conveyor's speed, direction, gravity, and more.

Personal Game Demo

Personal Game Demo

Game prototype in Unity Platformer puzzle adventure game

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